Deer HunterA realistic hunting game where you wait like a hunter until your ready to take a shot. Breathe deeply and aim at the neck of the deer to get a good shot. The deers walk around in different wooded areas, but if you miss they start running. Stay focused and don't forget to reload your rifle in time. top Boar HunterA realistic hunting game where you wait like a hunter until your ready to take a shot. Breathe deeply and aim at the boar to get a good shot. A group of boars walk around in a wooded area, but if you miss they start running. Stay focused and don't forget to reload your rifle in time. top Bear HunterA realistic hunting game where you wait like a hunter until your ready to take a shot. Breathe deeply and aim at the neck of the deer to get a good shot. The deers walk around in different wooded areas, but if you miss they start running. Stay focused and don't forget to reload your rifle in time. top Video Hunter"Video Hunter" is a hunting and training simulator with actual video footage. Copy your own videos into the VideoHunterPro directory, and shoot at them. When a shot is fired, the video pauses for several seconds, and crosshairs indicate the exact location of the hit. You can use any video that you want: hunting, SWAT training, battle footage, counter terrorism footage, etcetera. Supported video file types are AVI, MPEG/MPG, WMV, and MP4. top Wild Game HuntA classic wild animals gallery shooting game. Players must hit the moving animals, but not the other hunters. The smaller an animal is, the more points you get when shooting it. And don't forget to reload your rifle when it's empty. top Duck HuntingHunting game in which the player must shoot the flying ducks. Three difficulty levels can be selected that control the speed of the game. top Clay ShootingA classic clay disc shooting game with three difficulty levels, single and double trap modes, and three spreads of shot. The faster you hit a disc, the more points you score. top Target RangePractice your skills on a classic target range. Players fire 5 shots at the center of two moving targets. The points on the target are multiplied with the distance of the target: the further a target is away, the more points you gain. |
|
|
|